DICE was founded by Fredrik Liliegren and Andreas Axelsson in Alvesta, Sweden, in 1988. Most of the early games they developed were small games such as Pinball. In 2000, DICE bought Refraction Games, the company that produced Codename Eagle, and used the game as inspiration for the Battlefield series.
On September 1, 2004, DICE bought Trauma Studios, the developer of a popular Persian Gulf War-themed Battlefield 1942 mod called Desert Combat. Trauma Studios co-developed Battlefield 2 with DICE, but was then shut down on June 7, 2005, a few days before the game's release.
Electronic Arts later bought DICE on October 2, 2006 and has owned it since.
A few days after the acquisition, the Canadian extension of DICE, DICE Canada, was shut down. DICE Canada was based off London, Ontario and worked on booster packs and patches for the Battlefield games.
On May 15, 2013, Electronic Arts opened an American extension of DICE, known as DICE Los Angeles (or DICE LA for short), to focus on developing any new Star Wars IPs after EA secured a deal with Disney for development and publishing rights to the franchise's games. DICE LA also helped DICE in development of Battlefield 4.
- 极地风暴 (2007)
- 越南 (2010)
- 战地风云4 (2013)
- 战地风云 Hardline (2015)
- DICE typically makes many references to Sweden in their titles, as it is where the company was founded and is currently headquartered.
- Many maps in the Battlefield series have boxes from the "ECID" shipping company which is DICE spelled backwards.